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1991-03-11
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Yahtsee
Special Keys:
When asked which dice to roll, if you want to score the current dice, type 0.
This will skip your next turn and put you at the Choice prompt.
If you want to quit the game before it's over, when you are at the Choice
prompt, type q.
GENERAL:
In Yahtsee you get 3 rolls of the 5 dice to try and get the best
possible score. After the 3rd roll you must place an entry on the score
card. If you cannot match any of the scoring combinations, you may have to
take a zero somewhere on the card. Once a scoring slot has been used on the
card, you cannot use it again. When the score card is finished being drawn,
you will be asked to press any key for roll #1. All 5 dice will roll and
you will be asked, which dice do you want to roll. If, for instance, you
rolled 2 5's a 1, a 3 and a 2, you may want to keep the pair of 5's and
roll the other 3 in hopes of getting more 5's. When entering the dice
numbers which you want to roll, enter in this manner: 123, 321, 231 or any
combination of the 5 dice. Do not include spaces, comma's or any other
delimeters.
After your 3rd roll you will be asked for your choice as to which scoring
slot to fill. See scoring for more. If on the first or second roll, you
get a score which you would liketo place on the card, enter 0 when asked
which dice you would like to roll.
SCORING:
Scoring in Yahtsee is very simple. On the left section of the card are
ones, twos, threes, fours, fives and sixes. If after your 3rd roll you
have 3 5's and hit v (for fives) your score for the fives slot will be
15. If your total for the left side equals 63 or better, you will receive
a bonus of 35 points after the last scoring slot is filled. (HINT: if you
get at least 3 of each dice on the left side, you will have 63 points and
earn the bonus!) On the right are 3-of-a-kind, 4-of-a-kind, full house,
small straight, large straight, yahtsee and chance. For 3-of-a-kind, 3 of
the dice must match. If so the total of all 5 dice is put in the scoring slot.
For 4-of-a-kind, if 4 dice match, the total of all 5 dice is placed in the
slot. For full house, 3 dice must match and 2 dice must match. For example:
11122, 33555, 66222 etc... You will receive 25 points for a full house. For
a small straight, 4 of the dice must be contiguous. For example: 1234, 2345,
3456. You will receive 30 points for a small straight. For a large straight,
all 5 dice must be contiguous. For example 12345, 23456. You will receive
40 points for a large straight. For a Yahtsee, all 5 dice must match. For
example: 55555, 11111, etc... For a Yahtsee, you will receive 50 points.
This version provides no Yahtsee bonus chips! The Chance scoring slot can be
used anytime during the game that you feel you have no place else to get
decent points in. The color cyan is used for indicating which letter/number
will place your score in a particular scoring slot.
Enjoy the game and good luck!!
Written by Craig Green, the Sysop of Toys in the Attic ][
located in Johnson City, NY. 607-797-4522